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 Post subject: 5 Player Werewolf
PostPosted: Sun Sep 06, 2009 6:41 am 
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chortles!
chortles!
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Joined: Thu Jul 20, 2006 5:14 pm
Posts: 2561
Location: Doesn't matter; I can find a way to ruin your life from anywhere
Set up:
* 1 Werewolf
* 1 Assassin
* 3 Townies

How To Win:
* The Werewolf wins, and the game ends, when only he and one other player are alive. The Werewolf can target one player for kill during Night.
* The Assassin is assigned a "Target" [one of the three Townies] at the game's start. The Assassin wins, and the game ends, if this player is lynched. The becomes a Townie if the target is killed by the werewolf. The Target does not know that he she is the Target.
* The Town wins when the Werewolf and the Assassin are killed.
* If the Assassin and the Target are the only two players left alive, then everyone loses.

Needs 5 players:
1. Kikyo
2. Epeeist
3. Wolf
4. Regis
5. Chaos


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 Post subject: Re: 5 Player Werewolf
PostPosted: Sun Sep 06, 2009 6:46 am 
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chortles!
chortles!
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Joined: Thu Jul 20, 2006 5:14 pm
Posts: 2561
Location: Doesn't matter; I can find a way to ruin your life from anywhere
How this works:
  • The game starts with Day Phase, which, after a simple majority of 3 votes on a player is reached, then alternates with Night.
  • During the Night, the Werewolf makes a kill choice if he is still alive. If not, nothing occurs, and Day 2 follows immediately.
  • I reveal the role of every player who dies, but not whether a player was the Target. [The obvious exception is if the Target is lynched when the Assassin is still alive, as this ends the game.]
  • If the Target is killed in the night, the Assassin becomes a Townie and wins with the Town. I will not not reveal whether the Assassin has become a Townie.


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 Post subject: Re: 5 Player Werewolf
PostPosted: Tue Sep 29, 2009 4:36 pm 
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chortles!
chortles!
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Joined: Thu Jul 20, 2006 5:14 pm
Posts: 2561
Location: Doesn't matter; I can find a way to ruin your life from anywhere
Sending out roles. When you get yours, confirm in that you got it here.


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 Post subject: Re: 5 Player Werewolf
PostPosted: Tue Sep 29, 2009 4:54 pm 
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chortles!
chortles!
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Joined: Thu Jul 20, 2006 5:14 pm
Posts: 2561
Location: Doesn't matter; I can find a way to ruin your life from anywhere
3 people got this PM:
Quote:
You are a Townie. During the Day Phase, try to lynch everyone who's not a Townie. You win when the Werewolf and the Assassin are killed [you can win even if you're not alive]! You lose if the Assassin's Target is lynched [you may or may not be his target].


1 person got this PM:
Quote:
You are the Assassin. Your goal is to get your Target, [insert player name here], who is a Townie, lynched during the Day Phase. If you do this, you automatically win. If you die before [insert player name here] is lynched, you lose. If [insert player name here] is killed at Night by the Werewolf, you turn into a normal Townie.


1 person got this PM:
Quote:
You are the Werewolf. During the Day Phase, try not to get lynched. During the Night Phase, you can PM me one person you want to kill, and that person will die. If win if you're the last one alive, or when nothing can prevent this. However, if you are lynched, or if the Assassin's Target is lynched, you lose.


Day 1 begins when everyone confirms!


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 Post subject: Re: 5 Player Werewolf
PostPosted: Tue Sep 29, 2009 5:01 pm 
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chortles!
chortles!
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Joined: Thu Jul 20, 2006 5:14 pm
Posts: 2561
Location: Doesn't matter; I can find a way to ruin your life from anywhere
Oh, and rules. But it's basically just stuff you already know [except for the voting]

Etiquette:
    [01] Play to win according to your win condition. Violators of this rule will be mod-killed, and banned from any future games that I host.

    [02] You may not quote or screen-shot any PMs sent to you by myself, including your Role PM.

    [02] You may not discuss the game outside this thread unless your role explicitly permits you to. If someone approaches you to discuss the game and I have not told you that they may do so, please report it to me.

    [04] Leave any grudges at the door. Any unnecessary flaming, abuse, or bad language will be punishable as I see fit. Arguments and emotions are of course expected in any Werewolf game, but stay away from personal attacks; they will not be tolerated.

    [05] Once you are dead you may not post, barring one post containing no game-related content [e.g. "Bah!"].

    [06] Discussion of other ongoing games is prohibited.

    [07] Don't edit/delete previously submitted posts, or other player's posts. This rule, of course, does not apply to me.

    [08] No hidden/small text, or usage of languages other than English are permitted.



Voting, Lynching, and Deadlines:
    [01] Votes and retracts must be bolded and in red in order to be counted. [e.g. Sprite].

    [02] If you want to remove your vote without placing a new one, you may Retract or Unvote.

    [03] If you want the Day Phase to proceed into Night without a lynch, you may vote No Lynch. A majority of these votes are required to end the day with no lynch.

    [04] Abbreviations and nicknames for players are fine, but if I don't understand who you're voting for, I won't count the vote.

    [05] Each Day Phase will be given a default deadline of 2 weeks at the start of day. I may extend or reduce these deadlines depending on activity. If you wish to make a suggestion regarding the deadlines, please pm me.

    [06] When a majority of votes [more than 50% of total votes] for a player is reached, the game moves into the Evening Phase, and the player is considered dead and no further votes and retracts will count. Same applies to No Lynch.

    [07] The Evening Phase is the time between a player is lynched and the time I post the narrative and move the game into Night Phase. During Evening, all players are free to discuss anything openly, except for the lynched player. No cast votes will be counted, however.

    [08] Each Night Phase will have an automatic deadline of 48 hours. The thread will be locked during this time. If all night choices are received sooner, I will open the thread earlier.

    [09] If no majority is reached by the Deadline, a No Lynch is initiated.



Activity and Prodding:
    [01] Each player is expected to post at least once every 72 hours.

    [02] If you feel that you may not be able to post in-thread for a period of 72 hours or longer, please say so in-thread and send me a PM as warning. If I find it necessary, I will have you replaced, but I would much rather keep all players who sign up for any of my games.

    [03] If you want a player prodded, please request so in thread. I will also prod any players if and when I feel it is appropriate.

    [04] If you are prodded, you have 48 hours to either post in thread, or reply to my prod. If you fail to pick up your prod, or if your activity overall is unacceptable, or if I have to prod you more than twice, I will replace you [and failing that, modkill you].



Other:
    [01] You may request prods, replacements, clarifications, and vote counts from me directly in the thread, but please precede such with bold, blue text. [e.g., Could you prod Kikyo?]

    [02] Do not question my decisions in-thread: if you have a problem with me, take it to Private Messages. You may, of course, post problems you see with my vote counts, ect.

    [03] If you are mod-killed for breaking the rules of the game, your role is changed to Neutral Survivor [i.e.: you lose].

    [04] I am not a lawyer, so if you think the rules have holes, please let me know. If you exploit such a hole, expect to be removed.

    [05] This is a GAME! Enjoy it.


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 Post subject: Re: 5 Player Werewolf
PostPosted: Tue Sep 29, 2009 5:22 pm 
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Joined: Wed Jul 02, 2008 8:20 pm
Posts: 376
Role got.

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^ <3 Meeps^


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 Post subject: Re: 5 Player Werewolf
PostPosted: Wed Sep 30, 2009 1:28 am 
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Joined: Sat Sep 02, 2006 10:23 am
Posts: 4145
Location: Hiding under Sprite's bed.
I like other rule number 5.
And you used my name as the prod example;
which, prodding me won't be needed, of course. ;]

Oh, right. Role got, btw.

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 Post subject: Re: 5 Player Werewolf
PostPosted: Sat Oct 03, 2009 8:10 pm 
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Joined: Thu Nov 09, 2006 3:10 pm
Posts: 140
Location: Look Up
got my role

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 Post subject: Re: 5 Player Werewolf
PostPosted: Tue Oct 06, 2009 9:44 am 
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Milke
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Joined: Thu Dec 07, 2006 10:40 am
Posts: 1340
I got my role. Which you -shrine- knew, cause I was talking to you. But in case you forgot..

But then again, I only asked you what prodding was.. and it's not safe to assume..


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 Post subject: Re: 5 Player Werewolf
PostPosted: Thu Oct 08, 2009 4:38 pm 
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chortles!
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Posts: 2561
Location: Doesn't matter; I can find a way to ruin your life from anywhere
Hmmmmm.

I think we need to replace Epeeist. <_<


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 Post subject: Re: 5 Player Werewolf
PostPosted: Fri Oct 09, 2009 1:16 am 
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Joined: Sat Sep 02, 2006 10:23 am
Posts: 4145
Location: Hiding under Sprite's bed.
Bring Dacid here. Or Riddle or Kurry.

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 Post subject: Re: 5 Player Werewolf
PostPosted: Sat Oct 10, 2009 8:07 am 
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Milke
Milke
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Joined: Thu Dec 07, 2006 10:40 am
Posts: 1340
If that fails, peer pressure nemy!! :teeth:


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 Post subject: Re: 5 Player Werewolf
PostPosted: Sat Oct 10, 2009 1:45 pm 
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Joined: Tue Aug 26, 2008 2:46 pm
Posts: 176
Location: On the strip.
Yeah, sorry guys, a lot's been going on lately for me, and I apparently haven't had much free time, and what I have had and will have for the next few weeks has pretty much been claimed, so I'm gonna have to withdraw my spot here. Sorry if I've inconvenienced anyone, I just couldn't foresee what's been happening. I hope to *eventually* get in a game of Werewolf with you guys. Thanks, and sorry again.

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 Post subject: Re: 5 Player Werewolf
PostPosted: Tue Oct 13, 2009 1:13 pm 
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Joined: Sat Sep 02, 2006 10:23 am
Posts: 4145
Location: Hiding under Sprite's bed.
How about we let Happy take the last spot? Or Zelos?

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